MISTER BEEP MICROMUSIC CHIPTUNE LO-TEK LOW-TECH TIMEX ZX SPECTRUM SINCLAIR 1-BIT MUSIC

 

 

 

ONE BIT MUSIC (MP3) BELOW: UNDER MY ZX / TIMEX (plus... ATARI!!) DEMOS

and co-produced GAMES.

(Click screen$ to download)

 

 

ISORA (06.2009, ATARI XL/XE!!)

   

An isometric logic game by XXL.
Graphic: Vidol
Beeper music - Mister Beep
Pokey music - Miker

One more co-production with guys from Atari XL/XE scene.

***THE MUSIC DOESN'T WORK ON EMULATORS AT ALL!!*** ONLY REAL HARDWARE!!!!!!

BEEPER music can be played now also from 8-bit ATARI computers (from 6502 & GTIA chips - the second one is for... keyboard's click!! :) ) thanx to a cool coder-guy named XXL. :)

Now Atari-freaks can admire 1-bit music too! :-)

 

 

 

 

 

BEEP'EM ALL II (05.2009, ATARI XL/XE!!)

Another co-production with guys from Atari XL/XE scene, containing also my songs (among other 1-bit tunes).

***DOESN'T WORK ON EMULATORS AT ALL!!*** ONLY REAL HARDWARE!!!!!!

BEEPER music can be played now also from 8-bit ATARI computers (from 6502 & GTIA chips - the second one is for... keyboard's click!! :) ) thanx to a cool coder-guy named XXL. :)

Now Atari-freaks can admire 1-bit music too! :-)

 

 

 

 

 

W*H*B* (04.2009, Timex/Spectrum 48K)

   

An isometric logic game by Bob Smith
Beeper music: Mister Beep
Levels: Jumping Stack, Karl Gillott, Mulder, ZnorXman, Bob Smith.
 

 

 

 

 

1-BIT ATTACK (11.2008, Timex/Spectrum 48K)

...and the same demo for ZX Spectrum with TR-DOS (thanks to Triebkraft)

 

 

 

 

 

BEEP'EM ALL! (11.2008, ATARI XL/XE!!!)

Co-production with several guys from ZX/TC & Atari. ***DOESN'T WORK ON EMULATORS AT ALL!!***

ONLY REAL HARDWARE!!!!!!

BEEPER music can be played now also from ATARI XL/XE (from 6502 & GTIA chips - the second one is for... keyboard's click!! :) ) thanx to a cool coder-guy named XXL. :) He ported "The Music Studio" zx-engine into Atari 8-bit. :) He's gooood! ;)

Now Atari-freaks can admire 1-bit music too! :-)

 

 

 

 

 

BEEPER DEMO (2006, Timex/Spectrum 48K)

       

 

     

 ...and the same demo for ZX Spectrum with TR-DOS (thanks to Tiboh!)

 

 

 

 

 

 

MISTER BEEP – „SHPYON” (JANUARY 2006)

The song is 2-channels (including poor drums) BEEPER composition, made on The Music Studio editor, on Timex 48Kb

 

 

 

 

MISTER BEEP – “MANTRA” (JANUARY 2006)

You can find here 3 channels but without any drums (only tones). Made on Music Maestro, on Timex 48Kb

 

 

 

 

MISTER BEEP – “Escape from 16-Bit-Land” (JANUARY 2006)

3 channels (including really cool drums). Made on Orfeus Music Assembler, on Timex 48Kb

 

 

 

 

MISTER BEEP – “Music from the box” (JANUARY 2006)

2 channels of tone. Drums also are present but when drums are playing, nothing more can play on this program.

Which prog, you could ask. 2 editors used to make this song - The Music Box and Synthesizer KX-5. Still for Timex 48Kb.

 

 

 

 

MISTER BEEP – “System damage” (JANUARY 2006)

2 channels. Used software: The Music Studio and Loop Synthesizer. Machine – still the same. ;)

 

 

 

 

MISTER BEEP – “Evil laugh” (JANUARY 2006)

3 channels music and 1-bit sample! Soft used: Orfeus Music Assembler and Sampler. Hardware – as usual.

 

 

 

 

MISTER BEEP – “One Bit Sound” (JANUARY 2006)

2 channels song and 1 bit speech-synthesizer! Made on programs: The Music Box and Sintetizador De Voz, on Timex of course.

 

 

 

 

MISTER BEEP – “CPU's Explosion” (JANUARY 2006)

8 channels song, only tones, no drums. The 3,5Mhz CPU was working to death while playing this tune. ;)

This time I used software: ZX-7 Polyphonic Musical Instrument, Virtual Synthesiser and some stolen routine in machine code. Everything on Timex 48Kb.

 

 

 

 

MISTER BEEP – “Single Jingle” (JANUARY 2006)

It’s not a real song, it’s rather something like short jingle. 3 channels, including drums. Innovations: kinda 1-bit filters on the beginning (made on Loop Synthesizer). But that’s not all. Theoretically it’s impossible to make any envelopes, delays and stuff in case of one-bit sound. Surprisingly Music Synth program allows to make them.

The problem is, false notes and detuning are everywhere in the prog. You can hear them also in this song. (Whatta pity). For outro I used KX-5 too.

 

 

 

 

 

MISTER BEEP – “Play, Beeper, play!” (FEBRUARY 2006)

3 channels (including drums). This time I used again Orfeus Music Assembler

and also made a small routine in BASIC (with BEEP commands).

As Orfeus has some envelopes (not editable ‘though) I made attempt to do a delay effect in 1-bit music. Sounds pretty cool.

 

 

 

 

 

 

 MISTER BEEP – “Digital World” (FEBRUARY 2006)

Believe or not: real ONE BIT SAMPLES, real digital music from BEEPER!!!

MOD for BEEPER? Almost. :) You can find here 3 digital channels of 1-bit music. Program SAMPLE-TRACKER requires only 48Kb of RAM and... BEEPER of course. :) So you can make MOD-like songs for your hardcore configuration!!! ;) Hardware: Timex Computer 48Kb of course.

 

 

 

 

 

MISTER BEEP - "FREAK (Play, Beeper, play! part II ) " (MARCH 2006)

 Once again I present you 1-bit chiptune. 3 channels. This time I were making some experiments with modulation and with instruments' volumes (which is formally impossible on 1-bit music, as you know). Soft used: Orfeus Music Assembler. Enjoy!

 





MISTER BEEP - "A CRAZY BOY IS JUMPING" (APRIL 2006)

A song dedicated to Pinokio/Tristesse (Atari XL/XE), as he loves this engine (which is ZX-7 Polyphonic Musical Instrument but this time I used only 5 channels). A sample on the beginning is made with Sampler program. Anyway - enjoy!

 

 

 

 

 

MISTER BEEP - "KICK THE DRUMS" (APRIL 2006)

Once again I used ZX-7 Polyphonic Musical Instrument. This time I tried to generate some drums on this program (that doesn't allow to make such noises!!) And... I succeeded!!! :) Although I used all 8 virtual channels for music and the drums. 3,5 Mhz CPU and 1-bit sound-generator are enuff!! :)

 

 

 

 

 

MISTER BEEP - "COMPLICATIONS" (APRIL 2006)

Orig. by DANKO (Amiga 500). This is 1-bit version of the famous MOD song. :)
Editors/Processors used in the song: The Music Box, The Music Studio, Orfeus Music Assembler.
All mixed to one song in a play-routine made in BASIC. :)

 

 

 

 

 

MISTER BEEP - "RUN MAD" (APRIL / MAY 2006)

As usual - it's one bit generator from TIMEX 48Kb computer. This time - in some places of the song - I made...
A 1-bit REVERB! :) Not on the whole tune (it would be too weary) but anyway... it IS. ;) Software I used was The Music Studio and Synthesizer KX-5. Well... enjoy!

 

 

 

 

 

MISTER BEEP - "WHO'S THAT ROBOT?" (a bit delayed song - APRIL 2006)

The song has been made using Timex 48Kb computer with its 1-bit sound system (which stands for BEEPER :) ).

Software used: The Music Studio and Sintetizador De Voz. Two channels.

 

 

 

 

 

MISTER BEEP - "I BRING YOU FLOWERS" (MAY / JUNE 2006)

This time I used Drum Machine (a 1-bit and 1-channel program that is able to generate various drum-like noices and put them into its on-board sequencer) and The Music Studio to make main part of the music. Once again I made some experiments with delay and I surmounted one bit limitations again - the cool delay works. ;) Enjoy the song!

 

 

 

 

 

MISTER BEEP - "File Not Found" (JUNE 2006)

This song has been inspired by famous ZX Spectrum game's music: "AnoGaia" by Andy Mills. It's title is: "File Not Found". :) For intro I used ALBERT EINSTEIN DRUMS (one-bit drum-machine) and for main part of music I used 3-Channel Synthesiser.

 

 

 

 

 

MISTER BEEP - "Unbearable bee" (FEBRUARY 2008)

One more 1-bit synthesis 8-channels song, this time recorder not from TIMEX 2048, but from its twin-brother

ZX Spectrum 48Kb. Software used: ZX-7 and my new asset - OPUS 1.

 

 

 

 

 

MISTER BEEP - "Living in a fuse box" (MARCH 2008)

Well, it's just a short toying with OPUS 1 software synthesizer for TIMEX 48Kb and with The Music Studio.

 

 

 

 

 

MISTER BEEP - "1-bit is enuff!!" (FEBRUARY/MARCH 2008)

A digital song made on SampleTracker, for 1-bit Spectrum music-compo of FOREVER 2008 party. 

 

 

 

 

 

MISTER BEEP - "Kaerlek vid brunnen" (MARCH 2008)

It's 1-bit cover of chiptune made by musician named... ZX81. :-) He uses Amiga and Atari ST for his music though. ;)

This song has been made on Orfeus Music Assembler.

 

 

 

 

 

MISTER BEEP - "MACHINES' ESCAPE" (MARCH 2008)

A 2-channels song made on The Music Box, for 1-bit Spectrum music-compo of FOREVER 2008 party. 

 

 

 

 

 

MISTER BEEP - "LOGOS Part One" (APRIL 2008)

It's 1-bit cover of Tangerine Dream's great song. :)
Made with TIMEX COMPUTER 2048 (as usual) and software: Orfeus Music Assembler & Synthesizer KX-5.

 

 

 

 

MISTER BEEP & TDM/AY-RIDERS - "INSANE ORGANIST" (NOVEMBER 2008)

This is a co-production with TDM. ;)

I used Orfeus Music Assembler and Virtual Synthesiser. TDM used Tim Follin's 3-channels engine but there is no eidtor for the engine so he had to type instructions in assmebler. :) Real hardcore.

This song has at most 3 channels and various envelopes and synthetic instruments. No drums this time as we wanted to make it in style of classic ZX songs (don't know why but chiptunes without drums were pretty popular in ZX games, in 80s).

 

 

 

 

MISTER BEEP - "ATARI CAN DO IT TO! ;) " (NOVEMBER 2008)

This is another my annoying 1-bit chiptune. :) But there is a story behind this one. ;) The tune is made on

TIMEX COMPUTER 2048 but the main part can be played also from ATARI XL/XE (from 6502 & GTIA chips - the second one is for... keyboard's click!! :) ) thanx to a cool coder-guy named XXL. :) He ported "The Music Studio" zx-engine into Atari 8-bit. :) He's gooood! ;) Now Atari-freaks can admire 1-bit music too! :-) Therefore this tune is dedicated to all Atari XL/XE users. :)
This time, apart from The Music Studio, I used also two Z80 speech-synthesizers:

Sintetizador De Voz and SoundCom S-Synth.

 

 

 

 

 

MISTER BEEP - "Romantic Central Processing Unit" (DECEMBER 2008)

This time something 'softer' (maybe because of oncoming Christmas? ;) ).
This is kind of '1-bit chiptune ballad' and as you know - music on ZX 48K is being played by its Z80 CPU. Because of these reasons I entitled this tune "Romantic Central Processing Unit". :) :) :)
It has 2 channels at most but I used to say that songs made on "Music Box" have only 1,5 of channel. :) It's because when tones play - you have 2 chnls but when drums are playing - nothing more can, so then it's only 1 chnl. That's why actually the tune has not full 2 channels of sound. ;) Making such music reminds me embroidering a tapestry or a carpet: you must put sounds among lonely drums. ;) Kind of back-breaking work but can be done. ;)
Software used: Orfeus Music Assembler and The Music Box.
Btw, this time it's rather a simple tune but I noticed it can glue into your brain. ;)
PS: Merry Christmas and Happy New Year to ALL! :)

 

 

 

 

 

MISTER BEEP - "A crazy boy is jumping - part 2" (JANUARY 2009)

Z80 chip strikes once again. ;) This time it's a second part of my previous song. Soft used: Virtual Synthesiser for a short intro, ZX-7 Polyphonic Musical Instrument for the main composition. The last mentioned prog has 8 channels but it has no drums. In this case I simulated drums with some noises made of many dissonanced tones (try to imagine hitting piano's keyboard with your fists - that's the idea :) ).
Recorded from Timex Computer 2048.

 

 

 

 

 

MISTER BEEP - "A piece of disaster" (JANUARY 2009)

I like this song especially. I made in on ZX-7 editor. This time it's in style of celtic/art-rock and reminds me songs like "StarTip2" by Tim Follin or "Power Pyramids" by Andy Brown. I hope you like it. Recorded from Timex of course.

 

 

 

 

 

 

MISTER BEEP - "Cosmic Escape" (FEBRUARY 2009)

As I always say - you don't need Amiga 500 is you already have ZX Spectrum 48K.

Another tune to prove it. ;) It's a digital 3-channels song in style of KOTO/LaserDance, made on Sample-Tracker 2.0.

A chiptune intro has been made on GarageBEEP 1-channel editor by Andrew Owen.

Btw, it took 4th place on Atari XL/XE music compo in March 2009. ;) (YES: I wrote "ATARI"! ;) ). Thanks for voting, guys!

 

 

 

 

 

 

MISTER BEEP - "MINE IS TWICE BIGGER! ;)" *TWO beepers!* (MAY 2009)

This 1-bit chiptune has been made on *two* ZX Spectrums 48K (Timex) playing simultanously. :)
It gave me 6 channels of sound (4 channels of tones and 2 channels of drums). It's totally first test of such an idea so I wasn't experiment with stereo this time (it would be possible but more difficult to mix both Spectrums).
Sometimes I used additional channels to make more "wide/deep" 1-bit sound (all channels plays different notes) but sometimes I used them to achieve effects of reverb/delay - then you can hear 2 tones and drums but with additional effects and evnvelopes, as you can notice.
Also I can state that making one half of a chiptune and THEN another half - is a pain in the ass. ;)
This is kind of a new approach to ZX48K music, I hope you like the experiment. :)
PS: Actually it's possible to get such an effect on one Spectrum - in Tim Follin's music engine - but there is no editor for it so I had to use this funny way. :)

 

 

 

 

 

 

*NEW* MISTER BEEP - "MONOPHONIC GENERATOR" (2009)

1-bit chiptune/digital music album published by German independent music-label BERLIN HQ

Tracklist:

01. Mister Beep - Ohm Sweet Ohm (Kraftwerk)
Sintetizador De Voz and Orfeus Music Assembler
3 channels of sound (2 tones plus drums). The editor has several envelopes, also I often use two the same (or two slightly different) tones simultaneously to obtain more interesting instruments. Sometimes it's really hard to do. :)

02. Mister Beep - Alpha (Vangelis)
Sonido 48K and The Music Box
It has 2 channels of sound at most but I used to say that songs made on "Music Box" have only 1,5 of channel. :) It's because when tones play then you have 2 chnls, but when drums are playing - nothing more can, so then it's only 1 chnl. That's why actually the tune has not full 2 channels of sound. ;) Like I said before, making such music reminds me embroidering a tapestry or a carpet: you must put sounds among lonely drums. ;) Kind of back-breaking work but can be done. ;) Also, to achieve delay and reverb effect that you can notice (it's normally impossible on this editor) I put two the same tones simultaneously which gives me 2 levels of volume and better depth of sound.

03. Mister Beep - Logos Part 1 (Tangerine Dream)
Synthesizer KX-5 and Orfeus Music Assembler
3 channels of sound (2 tones plus drums). As I wrote above, the editor has several envelopes, also I often use two the same (or two slightly different) tones simultaneously to obtain more interesting instruments. Also in this way I can achieve delay effect (with 2 levels of volume).

04. Mister Beep - Dom w Dolinie Mgiel (Marek Bilinski)
Sonido 48K and The Music Studio
It has 2 channels but here drums can work along with one channel of tones which makes the work a little bit easier. Also I still can use tricks described above (with 2 levels of volume and additional envelopes).

05. Mister Beep - Kometenmelodie 2 (Kraftwerk)
Sonido 48K and Orfeus Music Assembler
3 channels of sound (2 tones plus drums). Rest like above.

06. Mister Beep - Ucieczka z tropiku (Marek Bilinski)
NoiseFX Machine Code Sound Effects and ZX-7 Polyphonic Musical Instrument
This is an 8-channels engine although this time I used not more than 6 voices (I didn't feel like I needed all powers here). It has only tones, no drums. Drums can be done by some special tricks but then sound might be kinda noisy, so I resigned this time.

07. Mister Beep - SLL3 (SLL)
Orfeus Music Assembler
3 channels of sound (2 tones plus drums). Really hard additional work with mixing tones (like I described above) to get this typical "fluent" Spectrum48 sound which I like the most from 80s games. :)

08. Factor6 - The Robots (Kraftwerk) /BONUS TRACK/
Hlas and The Music Studio
2 channels, where drums can work along with one channel of tones.

09. Mister Beep - Cosmic Escape /BONUS TRACK/
Sample Tracker 2.0 and GarageBEEP
The only MOD-like music here. 3 channels of fully digital sound. All samples must fit in about 35Kb of RAM. :) But can be done. ;) The chiptune-intro has been made on GarageBEEP 1-channel editor, for really hardcore fans of Speccy48 music (1 channel, square wave only ;) ).
 

 

 

 

 

 

MISTER BEEP - "3-channels Insanity" (OCTOBER 2009)

Wow! I was beeing tortured by Music Synth from 1989 and suddenly... ;)

Russian coder (and musician) Shiru made a new - NORMAL - version of the Music Synth! :) Made in 2009!

3 channels, many levels of volume, freely editable envelopes, delays - and everything in a tracker form! :)

This is a song made in a new version of Music Synth. Intro has been made in

'Sintetizador de Efectos Sonoros Acusticos' program. Enjoy!

 

 

 

 

 

 

*NEW* MISTER BEEP - "1-bit Chase" (OCTOBER 2009)

Another song made in Music Synth 48K S.E. - an excellent BEEPER editor made by Shiru.

You can fine here, like above, 3 channels, many levels of volume, freely editable envelopes and delays.

Intro has been made in NoiseFX program.

 

 

 

 

 

 

*NEW* MISTER BEEP - "Less bit - more fun!" (NOVEMBER 2009)

I used two pieces of Z80 software: a beeper speach-synthesizer TextSpeak for the intro and Orfeus Music Assembler for the music (3 channels: 2 tones plus drums). :) Recorded as usual from Timex Computer 2048.

 

 

 

 

 

 

*NEW* MISTER BEEP - "Clock Mechanism" (NOVEMBER 2009)

This time I used a Virtual Synthesiser for intro and ZX-7 Polyphonic Musical Instrument for the main song.
The song can be interesting because ZX-7 has no drums at all. However I wanted it to have drums, haha. :) I *forced* it! ;) Some time ago I made some ZX-7 tunes with drums but this time I wanted to make some song with more complicated drums simulation. So here it is.
Like before, I simulated drums with some noises made of many dissonant tones (try to imagine hitting piano's keyboard with your fists - that's the idea :) ). Generally it was close to torture because I had to make every drum with about 6 tones. So you count the drums now and multiply them by 6. ;) Only THEN I was able to compose the proper song. The drums themselves took me one day of work then, hahaha. :)
Recorded from Timex Computer 2048.
 

 

 

 

 

 

 

 

 

 

GUEST SONGS:



Factor6 - Broken Glass (2009)

New F6 song recorded from ZX Spectrum 128+ (Music Box & Kecal Speech Synthesizer)

 

 

 

 

 

Factor6 - The Robots (2009)

One more new song by F6, a cover of KRAFTWERK. Recorded from ZX Spectrum 128+ (Music Studio & Hlas speech synthesizer)

 

 

 

 

 

Factor6 - Beepul8 (2009)

Another F6 song recorded from ZX Spectrum 128+ (Music Box & Spectrum Sound Compiler)

 

 

 

 


 

Cheveron - Beep Dreams (2008)

That's a cover of Eurhytmics, made with The Music Box and recorded from Timex Computer 2048.

Andrew as usual squeezed The Music Box to make more channels. :-)





TDM - Foltrax (March 2008)

This is a song made for FOREVER 8bit party 2008 1-bit music compo. The chiptune has been made on ZX Spectrum and recorded from TIMEX 2048. The peculiarity is, that this sound-engine was originally made by Tim Follin. After about 20 years Czech coder POKE disassembled the engine to find how to make music in it nowadays. And - here is the first result. :) From 1-bit and 1 channel of square wave sound we have 3 channels as well as interesting envelopes and synthetic instruments. :)





Factor6 - Beeporgy (March 2008)

A beeper song made on The Music Studio, for 1-bit Spectrum music-compo of FOREVER 2008 party. Made on ZX Spectrum and recorded from Timex 2048.




 

psb/halloween^triumph - TAP MUSIC (from DiHalt 2007 party)

An incredible thing. The guy CODED ZX Spectrum to SAVE program on tape in rhytmical & melodical way! :)

What you hear is ZX Spectrum saving its program in musical way. :)

 

 

 

 

 

 

Dioniso (Alfonso D.C.) - BEEPERTRON (2007)

It's a cool 1-bit chiptune made on MSX computer. :)

 

 

 

 

 

 

ZILOG – “Jet Set Willy – the cover”

That’s a great BEEPER song made by a cool Czech guy, named ZILOG. He’s mostly a coder/programmer, and he coded this 1-bit and 4 channels engine ZX Spectrum by himself (!!!). Then he wrote this music – a cover of famous song from Atari XL/XE game.

Sadly he was to lazy to make a proper editor for his engine ;) (he wrote the JSW cover using some strange commands, he’s a freak!! ;) ) so sadly I’m not freak-enough to use his great BEEPER engine.

 

 

 

 

 

Factor6 – “Good Old 48K” (FEBRUARY 2006)

This time AY-RIDERS chiptune-band’s member made a song on ZX SPECTRUM 48Kb and its BEEPER. :)

Program used: The Music Box.

2 channels (no drums used).

 

 

 

 

 

 

 Cheveron - "HANG-ON"

One Bit Chiptune, made on ZX SPECTRUM 48Kb and its BEEPER. This music-editor/processor (Music Box) allowes to use only 2 channels. How Andrew did manage to play 4!!?? I have no idea. Respect!! Also you can find here experiments with sounds' volumes (which is formally impossible on 1-bit music, as you know).